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 Post subject: Campaign Rules
PostPosted: Wed Jun 16, 2010 8:50 pm 
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Welcome to the Epic Adventures campaign for The Hollow Expeditions Roleplaying Game. Below is the campaign information, as well as any expectations I may have of this campaign. Please respect the rights of the board and to each other.

CHARACTER CREATION
As stated above, the Epic Adventures campaign uses Hollow Earth Expeditions (HEX) as the core system of the game. Characters should be made off the ideas of pulp heroes, and be created using the basic HEX rules found in the four main books for the system. The Surface Human is the only species available to the campaign as of this writing, though beginning talents (like Atlantean Scion) could tweak that a bit. Players have $100 to spent on their character's starting equipment and may purchase any catalog item seen in the books (as well as other items of the time if cleared with the GM).

POSTS & ACTIONS
Since this is a Play-By-Post game, dice resolutions will be handled by the GM, with the player posting information for the GM to see. Please choose a different text color for OOC comments in your post. For example, if someone wanted to look over some early Hieroglyphic text, they might post the following:

Sally walked up to the tomb and looked over the text, looking for something useful. She'd spent many years studying Egyptian glyphs while at Cambridge, but never thought it'd come into as much use as it had been. Taking out her archaeology kit, she tried to dust away some of the sand, while using a magnifying glass to examine the writing closer ...

I'm pretty confident that Sally will be able to read the text with her Academics: History 4 and Egyptian History 2. If it helps, I'll keep dusting sand to read it ...


I expect a few posts a week and will maintain a steady log, synopsis and possible plot hooks in the campaign forum (as you should see already). Please post your character in the appropriate area and use "The Dockside Bar & Grill" for OOC posts. If for some reason you're unable to post for some time, please let me know either via PM or in the OOC thread.

BLUE BOOKING
This method of play allows a character to work on a solo plot, or to continue investigations beyond the normal game. Not all characters will be Blue Booking, and the GM will approach players with the possibility. Blue Booking usually has something to do with a character's background or a back plot of the main game. Think of it as a back-up or mini-series for the character and a chance to gain an additional point of XP ;)

RECOMMENDED MEDIA
Below is a list of recommended Media to use for inspiration and ideas. This isn't a finite list ...

BOOKS & COMICS
Any of the Pulp Stories of the '20s, '30s & '40s that deal with crime, two-fisted characters or fantastic places. Many of these have been seeing reprinting these days and can be found on Amazon.
Doc Savage (DC Comics)
First Wave (DC Comics)
Indiana Jones novel & comic book series
The Spirit (DC Comics)
Young Indiana Jones novel & comic book series

MOVIES & TELEVISION
Allan Quartermain and The Lost City of Gold
Frank Buck's Bring 'Em Back Alive!
Hildago
Indiana Jones series (yes, all four)
King Solomon's Mines
The Phantom
Rocketeer
The Shadow
Tailspin
Tales of the Gold Monkey
Young Indiana Jones

VIDEO GAMES
Crimson Skies
Dark Void
Indiana Jones video game series (including the Lego ones)

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Characters: Kurr (Tapestry: The Tattered Edges) , Dremin Kol (Growing Shadows), Jin Arakaki (Denver: City of Shadows)
Campaigns: M&M: Motor City Madness, M&M: Heroes, Inc., HEX: Epic Adventures, Pathfinder: For Gold & Glory


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