Joined: Tue Mar 03, 2009 4:46 pm Posts: 390 Location: The Barren Wasteland of Hoth
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“This is Brian Peterson with a special NewsFlash report. I'm standing outside Gearwerks in Motor City as Clint Harkness, CEO and former hero Gearwerks, has called a press conference. It's rumored that he'll be presenting the starting roster of the corporate sponsored Heroes, Inc. superhero team to be based right here in Motor City. Wait, here's Mr. Harkness right now. He's stepping up to the podium … let's try and get a closer look.”The camera pans to Clint Harkness, a handsome man in his mid-40s with golden-brown, wavy hair, well-cropped mustache and green eyes. In his usual, fashionable manner, he's wearing a sporty, blue business suit and has opted not to wear a tie for this occasion. As he steps up to the podium, he smiles a bit and looks into the cameras. ”Good Morning, Motor City. It's nice to see the citizens of our fair city showing up for my little soiree. Please feel free to indulge yourself to some of the snacks and beverages that Gearwerks, Ltd. Has provided for us today. But, please, let me get to the meat of the matter here. For years, Motor City has struggled with crime, corruption, and the evil that some do. A few months ago, since few others have raised the bar in helping our fair city, I decided it was time to give back like I'd had back when I was the superhero Gearwerk. Time for you, the citizens of our Mechanical Mecca, to be safe once more. So, I put out a call … a challenge … to any hero that would respond. And, let me tell you, did they ever! Hundreds of applicants filled our website within the first two weeks, causing a massive overload to one of our servers. But now, I, with the help of a special team of individuals, have picked our starting roster! Yeah! Give it up for Heroes, Inc. people of Motor City!”The crowd went crazy as the names and images were flashed across the screen … WARP, SPEEDWAY, PERFECTION, ARCANE, SENTINEL, AMERICAN JUSTICE & DR. JAMES ABEL”Now, I know what you're thinking,” Harkness said, ”'This seven member group will protect the city? What if something happens to them?' Well, we've thought of that and have asked two of our recruits to work as reserve members: AMEND & YEOMAN!” Flashing their images and names like the others, Harkness led the applause before coming back to the mic. ”Alrighty folks, with that, I have to head to a meeting. Our press agent, Ms. Honey Harrington, will be available with press packets and for comments this afternoon at Gearwerks, Ltd. HQ. Thanks for coming out gang … and we'll talk soon!””And there we have it, Mr. Clint Harkness on this historical day for Motor City. What does the future hold? And what of these heroes? Only time, and NewsFlash, will tell. This is Brian Peterson, we now return you to your regular programing.”Welcome to the Heroes, Inc. Campaign. In this campaign, you'll be working together as members of the Heroes, Inc. superhero team working in Motor City as part of the Gerwerks, Ltd. family of businesses. Agreeing to be on the team has given you some perks: a nice new base, a few different vehicles and a staff of people to help you in the role as Motor City's premiere superhero team.
Character Creation
All characters should be created as PL 10 heroes with 150pp to start. Characters should be created as per the rules presented in Mutants & Masterminds, Second Edition and may use any official M&M book with the exception of Golden Age, Mecha & Manga and Warriors & Warlocks. The only rules that will be used from the Masterminds Manual are Wealth and Martial Arts Styles. A base and vehicles will be provided as part of joining the team. However, a hero may have their own vehicle if they want, but I would prefer no other bases unless you can give me a compelling reason as to why they'd have one. Any Feat that has levels should be limited to PL/2. So, for example, if someone wants to max out Luck, the most you can buy is 5 levels in it. Equipment is the exception if it's appropriate. Don't worry too much about mundane things (cell phones, ID, Laptop, an Audi, etc.). If it doesn't come into play all that much, it's just backdrop for your character. Buying things with the Equipment feat are usually in their superhero identity (or both). Please make sure the equipment is appropriate to the character (no Superman with a jetpack for example). If you're not sure about something, PM me and I will try to help. Alternatively, I hang out in the chat when I can. Please submit all characters via PM to me for approval. Once approved, they need to be placed in the appropriate thread. Two last rules: Stay faithful to your concept. There are reasons why I picked who I did. If it's not the character you wanted to play and don't want to play them, then please let me know and step down. Lastly, please do not try to min/max your characters. Take the time to develop them in ways that make sense. This game is not always about combat, so don't try and make a character that's great at everything. Teamwork is always a plus and WILL BE REWARDED in this game. 
House Rules
Damage is rolled rather than being static. I use 1d20+Power for effects. It works better for a greater spread, and allows a nice variety of damage. Reputation is a stat like Wealth. In the beginning it's equal to your PL and you may gain or lose reputation as per your deeds. Negative Rep is a bad thing, and may endanger your role on the team. Positive reputation is gained by doing good deeds and helping others, while negative reputation is gained by doing evil deeds and carelessly endangering others. Critical Hits occur when you role within your threshold. There is no roll to check if it's a crit. Variable is restricted and only available to a player on a case-by-case basis. If you can't give me a compelling reason to have it, you won't be able to use it. Power alone is not a reason ...
Blue Booking
I use Blue Booking in my games when I can. This allows players to have a sideline adventure or resolve something one on one (or occasionally two on two). When a player is pulled into Blue Book, it's like having a mini-series or one-shot starring them. I will usually contact you when there is Blue Book time (or post it in the OOC thread). This grants additional XP on occasion, as well as offering character development. I will have the same expectations with Blue Booking, as I do with the ongoing game.
Posting Guidlines (blatantly stolen from Alicia's Growing Shadows game … thanks Alicia! )
At minimum, players should expect to post 3 times a week. Make sure to read ALL posts, not just the ones you believe relevant to you. I understand allowances must be made for real life. If you feel that you are unable to hold up the minimum posts, please let me know and some arrangements will be made. No one-liners, or two-liners. Posts should be, at minimum, about four lines (or a paragraph) long. If you can't think of enough to write I respectfully submit you're not thinking hard enough. How does your character say what they're saying? What expressions do they wear? How do they move? How do they act? This is a roleplaying game, so succeeds or fails based on how well you portray your characters and how well the audience—me, the other players, PCs and NPCs, and anyone reading—come to understand them. Also, by being descriptive you leave less to the audiences imagination of what you're doing and informs them precisely of what you are doing. This will lead to less misunderstandings down the line. Please, please use correct grammar and spelling. We're all adults and went to school. We should be able to write grammatically correct sentences and spell correctly most of the time. Some advice: use a word processor and spell check. (This will also prevent your browser from losing your nice long post.) Then reread aloud to yourself what you wrote. If it doesn't sound right when read aloud it will most likely sound awkward when read by someone else. Reading aloud will also force you to concentrate on the words and catch corrections far easier than just reading it to yourself. The IC thread is for IC. It sounds obvious I know, but what I mean by this is that out-of-character questions and chatter should be kept to the OOC thread. The only OOC allowed in the IC thread is the breakdown of actions you wish to take during a round, which should be listed after any in-character writing and placed in double parentheses to indentify it. Please don't break up the flow of your narrative by including any OOC in the middle of the text.
Please let me know if you have any questions. Welcome to the game and let's have some fun!
Please Note: With M&M 3e just around the corner, there's a good chance we may be adapting to that as well. But, I won't be switching until I have more information. Stay tuned for more
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 My Deviant Art Gallery The Hit Parade - A Star Wars Bounty Blog Characters: Kurr (Tapestry: The Tattered Edges) , Dremin Kol (Growing Shadows), Jin Arakaki (Denver: City of Shadows) Campaigns: M&M: Motor City Madness, M&M: Heroes, Inc., HEX: Epic Adventures, Pathfinder: For Gold & Glory
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